- Joined
- Mar 8, 2012
- Messages
- 245
With the multiplayer games from the past, what made you stop playing?
Let me back up for a second. STO takes a lot of investment in time to "git gud". You can try things out and see what works, chat with us in-game and here for advice, and/or look through guides like on reddit. STO is great because there are so many ways to play - solo, multiplayer, story-driven, competitive, PvP/PvE, RP or don't, paid or free - it's all possible and fun. It'll take a few months and some careful planning before you really hit the "meta". That sweet spot when your foes melt after unlocking all the reputation gear, the DOffs with all the bonuses, and the millions of in-game currency to buy the lockbox goodies.
So what makes you stop playing a game? How can we, your fleetmates, help you stay in it long enough to win it?
Let me back up for a second. STO takes a lot of investment in time to "git gud". You can try things out and see what works, chat with us in-game and here for advice, and/or look through guides like on reddit. STO is great because there are so many ways to play - solo, multiplayer, story-driven, competitive, PvP/PvE, RP or don't, paid or free - it's all possible and fun. It'll take a few months and some careful planning before you really hit the "meta". That sweet spot when your foes melt after unlocking all the reputation gear, the DOffs with all the bonuses, and the millions of in-game currency to buy the lockbox goodies.
So what makes you stop playing a game? How can we, your fleetmates, help you stay in it long enough to win it?